Optimizing virtual reality for all users through gaze-contingent and adaptive focus displays


Wearable displays are becoming increasingly important, but the accessibility, visual comfort, and quality of current generation devices are limited. We study optocomputational display modes and show their potential to improve experiences for users across ages and with common refractive errors. With the presented studies and technologies, we lay the foundations of next generation computational near-eye displays that can be used by everyone.

Read more: http://www.pnas.org/content/early/2017/02/07/1617251114.full

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